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Chris C • Sep 05 2019
How To Play Sounds – AVAudioPlayer Tutorial (For 2019)
In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a really simple task to accomplish! Adding the framework to your project The first thing we’ll need to do is to add the AVFoundation framework to the… View Article
Chris C • May 29 2023
Starting an iOS Tab Bar App with UITabBarViewController (Updated 2019)
This tutorial will show you how to start an Xcode project to build an iPhone app with a tab bar along the bottom of the screen. In most of my tutorials and demos, we start with a Single View Application Xcode project which is a basic and versatile starting point. However, if your intention is… View Article
Chris C • May 29 2023
UIPickerView Example and Tutorial (Updated 2018)
In this tutorial, we’ll walk though a basic implementation example of the UIPickerView which is a UI element that can be used to make a selection from multiple choices (similar to what a dropdown does for a webpage). Steps: Creating the Xcode project Adding and Connecting the UIPickerView Creating the Data Connecting the Data Detecting… View Article
Chris C • May 29 2023
UISlider Tutorial and Example
In this tutorial, I’m going to show you a simple demo of adding a slider to your app and capturing the value of the slider. The class we’re going to use is UISlider and it’s part of UIKit which is the framework you’re using to build your app. If you’re new to iOS development, you… View Article
Chris C • Mar 21 2019
iAd Tutorial – How To Integrate iAd Banners Into Your App
Now that you’ve spent all this time creating an app, you’d like to monetize it somehow right? Apple has a platform called iAd which allows app publishers to monetize their apps by placing either banner ads or full screen ads (or both) into the app. Here’s the iAd resources page for developers. It was actually… View Article
Chris C • Sep 25 2019
How to Deploy your App on an iPhone (Updated for 2019)
So you’ve been developing your app and testing it on the Simulator. However, did you know that there could be bugs that only show up when your app is running on an actual iOS device? Furthermore, testing your iOS app on a device is the best way to gauge performance issues before you go too… View Article
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